Phase 1: The TowersEdit
Launched on 9/23/2011 from DotD Forum
This Phase consisted of 3 Raids (Normal Difficulty) using Stamina, Energy and Honor.
The Tower of Vigil - (Energy Raid) Cuthbert Kessov has turned traitor, preparing his family's troops for war even as the kingdom struggles beneath the weight of the draconic invasion and the myriad other horrors which beset it in these dark days. Why the head of so noble and respected a household would descend into base treachery is unknown, but the threat must be vanquished. A great army has gathered, and prepares to attack the Tower of Vigil -- the first of the fortifications protecting Kessov Castle. Dahrizon calls on you to join this great host of besiegers.
Watchers Tower - (Stamina Raid) The first tower has fallen, and the force of assembled warriors and adventurers presses on towards Watcher's Tower, the second line of Kessov defense. Join Dahrizon and the other doughty souls -- strike against the traitorous house of Kessov!
Sentinel Tower - (Honor Raid) The last of the Kessov towers looms on the horizon -- Sentinel Tower. In times gone past eagle-eyed sentries atop that structure would gaze out towards the sea, watchful for enemy vessels bringing war to the shores of West Kruna. But now their eyes are turned to the heartland of the kingdom, as they prepare to repel those loyal to King Jamus. Dahrizon urges you to take your place in the ranks, that you might storm the tower and push deeper into Kessov territory.
Attacker Limit: 90000 person
Time Limit: 120 hours
These raids did not have a loot table but randomly dropped an item when hit (20 points giving better odds of gaining an item).
Phase 2: The FortsEdit
Launched between 9/30-10/2/11 from DotD Forum
This Phase also consisted of 3 Raids (Normal Difficulty) using Stamina, Energy and Honor.
Beyond the comprehension of Time, in a void so vast, so complete, where darkness is infinite, there crawls an insatiable hunger of unimaginable horror.
Within the depths of oblivion, there exists no form from which to vocalize silent fury. Given form, there would be no medium to reverberate the unendurable wretchedness across space or time, if either concept existed.
Existence, without knowledge. Esurience, without significance. Chaos, without form.
Only vexation, wrath, and dominion.
Until weakness called.
And D’rach answered.
Bloodwater - (Energy) The echoes of soldiers' cheers still hang in the air behind you. But grim reality lies ahead, smothering joy and replacing it with bitter determination. For though one fort has been stormed, its fanatical defenders overcome in spite of their ferocity, two more yet remain. Fall in beside George and the other heroes who've volunteered to take part in the campaign -- conquer Bloodwater and continue the drive towards Castle Kessov!
Red Sky - (Stamina) The towers are now cracked and charred shells, their centuries-long vigil ended by the combined might of West Krunan chivalry and heroism. But greater challenges lie ahead for the loyalist forces. Beyond the land guarded by the towers are more fortifications -- three sturdier bastions ready to endure the slings and arrows of war. Jeremy has joined an attack against Red Sky, the first of these forts. Will you charge into this grueling battle as well?
Glory - (Honor)
Two fortresses burn, charnel houses of battle now filled with the corpses of attacker and defender alike. There's no time for funeral rites -- not while Cuthbert Kessov remains within his castle, surrounded by his loyal forces. The dead must wait. Jeremy cries out for you to muster up all your resolve, and join the attack on the final fort -- Glory. In the murky depths of the past a great victory was won by the courageous defenders of that fortress, who withstood the assault of a force many times their own number. You can only hope that history won't choose to repeat itself.
These raids do not have a loot table but will randomly drop an item when hit (20 points giving better odds of gaining an item).
Phase 3: Kessov CastleEdit
Launched ? from DotD Forum
This Phase only consisted of one Raid (Normal Difficulty) with no health bar using Stamina, Energy and Honor.
Magic slots: 2 Slots
Attacker Limit: 90,000 people
Time Limit: 144 hours
|Orange Kessov Banner||Crafting Component|
|Dragon's Doom (Orange)||Crafting Component||Inflict at least 5,000,000,001 damage|
|Fragment of D'rach(Orange)||Familiar||Inflict at least 50,000,000,001 damage|
|Purple Kessov Banner||Crafting Component|
|Dragon's Doom (Purple)||Crafting Component||Inflict at least 1,000,000,001 damage|
|Fragment of D'rach(Purple)||Familiar||Inflict at least 2,000,000,001 damage|
|Locar Kessov's Golem Horse||Mount||200||160||Redeemer's Steed: Chance for bonus damage against Dragons (+220%) |
Inflict at least 750,000,001 damage
|Green Kessov Banner||Crafting Component|
|Blue Kessov Banner||Crafting Component|
|Dragon's Doom (Green)||Crafting Component||Inflict at least 100,000,001 damage|
|Fragment of D'rach(Green)||Familiar||Inflict at least 150,000,001 damage|
|Dragon's Doom (Blue)||Crafting Component||Inflict at least 450,000,001 damage|
|Fragment of D'rach(Blue)||Familiar||Inflict at least 600,000,001 damage|
|Locar Kessov||General||190||180||Undead Melee Strength |
Redeemer: Chance for bonus damage; Extra damage against Dragons; Attack and Defense increase by 5 for each unique piece of Locar Kessov set or Drake-Slayer's set owned
|Brown Kessov Banner||Crafting Component|
|Grey Kessov Banner||Crafting Component|
|Dragon's Doom (Brown)||Crafting Component||Inflict at least 5,000,001 damage|
|Fragment of D'rach(Brown)||Familiar||Inflict at least 1 damage|
|Dragon's Doom (Grey)||Crafting Component||Inflict at least 10,000,001 damage|
|Fragment of D'rach(Grey)||Familiar||Inflict at least 20,000,001 damage|
|Wyrm-Slayers||Legion||4 Generals: 1 Strength, 1 Agility, 1 Tank, 1 Ranged |
12 Troops: 3 Strength, 3 Agility, 3 Tank, 3 Ranged
Power Bonus: 200% vs Dragons